Post by Soldier 76 on Jul 25, 2016 1:48:43 GMT
Real Name:
Ansell Wolf
Nickname:
Wildman
Age:
40
Nationality: Australian
Occupation:
Survivalist
Base of Operations:
The Outback
Affiliation:
None
Voice:
When you hear it, he's hard to understand. He doesn't speak much anymore, voice is hoarse and disused. Not quite deep, but definitely masculine. Otherwise his voice is very soft.
Personality:
Having been raised originally in the outback, eventually becoming something of a ranger, he's firm, but reserved. Emotions are not something that overwhelms him, now even less empathetic as he's lived feral in the outback. Humans are just another type of animal, he'll hunt them as he'd hunt any other beast. He's not unnecessarily cruel, but he has a different concept of life and death.
Back Story:
Born to Austrian immigrants to the Outback, Ansell had his formative years during the crisis which shaped him from a young age. He had believed in the idea that people should come together, out of the chaos of war he'd thought the idea of Omnics and Humans might find common ground. When the Omnium was moved to the Outback and the Omnics were allowed to have it, many were unhappy. He did his best, but Australians were an unruly bunch, hardy folk who found the intrusion to be a betrayal.
Ansell joined the ranks of military police who tried to ward off the angry masses. People hated him for it, his name didn't help. Perhaps being the son of an immigrant made him feel bad for Omnics and their plight, yet being born to the Australian outback made him understand their struggles with this displacement. It was hard to be pulled on either side. Then everything changed.
He'd wake up after the meltdown, missing some limbs, confused as to where he was; he dragged himself with what was left of his right arm, to safety. It would take weeks of bandage changes, constant moving from place to place, picking up scraps of left over omnics. It'd take ages to figure out how to attach them to himself and get it working. Eventually he'd rebuilt himself, like his own Frankenstein's monster. His face though, beyond recognition, he located a military cache.
No one there to keep him from it, he stole armaments and a tactical visor kit with breathing apparatus to keep the radiation at bay. Everything was slung over his shoulders, he took a deep breath of filtered air. A glance in the mirror showed himself looking far less ruined. He could almost believe everything was fine.
He escaped into the outback, ready to take on the elements. Considering how he'd eventually escape this hell hole. He had to know, what he happened, why the meltdown had occurred; but for now he disappeared like a ghost.
Role:
Offense
Abilities:
Tactical Visor - Old model Tac Visor mostly broken and low power, he uses it for atmospheric info, and to help aim as he has no scope.
Climbing - He can find a way to climb up almost anything.
Improvised Munitions - He doesn't exactly have access to traditional bullets, luckily there's plenty of things to scavange in the wastes. Magnetic acceleration means he doesn't need gun powder, so he can load any metal bullet. He has two favored flavors, one dipped in snake venom Momba if he can find one, one that bursts into shrapnel to do extra damage.
This also includes his bleach bombs; Chlorine Bleach, Ammonia, and Drain cleaner, kept separated by a wall that when shaken breaks, the damage is really done by the nails and rocks mixed in.
Ultimate: Hunt the Hunter - For a brief time the man becomes incredibly hard to see, with something like active camouflage, it takes ages to charge. While in this state the feral man pulls out his Kabar and uses it exclusively, coated with venom his strikes hit vital regions and death is almost instant. The camo charge lasts about 5 seconds.
Weapon(s):
AR-15 Style Electro-Magnetic Delivery system, fully automatic, long barrel.
Kabar Knife
Bleach Bombs.
Height: 6'2"
Eye Color: Grey
Hair Color/Style: Black/matted, and uncut.
Body Type: Athletic build, rather wiry.
Clothing Style: Tattered remnants, cobbled together to create clothing.