Post by gdcom on Apr 5, 2017 22:38:17 GMT
Note: This character file assumes the year where the whole thing takes place is 2075
BASIC
Full Name: James Maleski
Nickname: Jaeger
Age:
Biological: 25
Chronological: 49
Nationality: German
Current Location: Prague
Occupation: Mercenary
PHYSICAL
Height: 6'6"
Hair: Blond
Eyes: Grey
Style: James usually wears his Sentinel Mk6 Battlesuit, a suit of armor that operates more like a second skin than a suit of armor. It contains rebreather systems meaning the wearer is protected from smoke, and also camera systems that allow the wearer to see in the dark, as well as 270 degrees of vision. The suit contains most of his weapons, like the Mk3 Sting Blades, as well as several types of grenades. Underneath, as well as in situations where armor is not required James usually wears casual clothes like a t-shirt and jeans.
PSYCHOLOGICAL
Strengths: Intelligent, Observant, Protective of those he cares for,
Weaknesses: Cynical, Loner, disregard for life,
Overall:
James is a cynical person that does what seems to be a good idea. His cynicism makes him distrust others, and he has problems working together, making him a lone wolf. He likes being alone, and is happy with who he is. James is not afraid to kill others to achieve his goals. He can be extremely brutal when people betray him or if he is in danger. Even though he is not afraid to kill when he needs to, James is irritated by deaths that he thinks are unnecessary. He can also be upset when people he cares about are in danger. James is also very intelligent, and often makes plans. He usually takes time to assess the situation before engaging in combat.
BACKSTORY
Past: James was born into a relatively poor family, and had two older brothers. He was born in a small village near the German-Dutch border, and was able to go to school due to the government. At young age is became clear he was very intelligent. And he would usually score the highest grades in both elementary and high school. When James was a kid he always tried to be nice to others, and always tried to help or care for other people. When the Omnic Crisis began, the town where James lived was relatively safe. Because it was so close to the border, the town was protected by both the German and Dutch territory. While the Crisis was going on James was studying in the field of Nanobiology at an university in the Netherlands. In the final years of the Omnic Crisis, when James was 23, he joined up with a private organization called the Sentinel Program. The aim of this organisation was to protect various villages and cities in the area where he lived. The way they did this was by having a large amount of soldiers, also called 'Sentinels', and keeping them in suspended animation, which James invented with nanobiology. When the soldiers were needed they were woken up and sent on a mission. When they came back they would be put back in stasis. A month before the ending of the Omnic Crisis, James was sent to one last mission before being but back in stasis. After the Crisis ended, the organization stopped existing since it was no longer needed and the three governments funding it. The wake-up call never came. James and the rest of the Sentinels stayed in stasis, until James' pod broke, at which point he escaped.
Present:
After he awoke from 24 years of suspended animation, James had changed. He was no longer the guy that cared about other people or wanted to help others. The war and 24 years of prolonged suspended animation had transformed him into a tough, unfeeling, cynical person. When trying to save someone from an armed robbery he found that killing another human (which he only accidentally did once during the Sentinel Program) no longer brought feelings of guilt and shame, but he felt nothing. Since the Omnic Crisis ended, James was looking for a purpose. He eventually became a mercenary, because he felt betrayed by the governments and the Sentinel Program since they left him in stasis for so long. He would work for anyone if they pay.
ABILITIES
ROLE: Offensive
Melee: Sting Blades: two Retractable blades on the left arm of his suit that James can use to stab people.
Ranged: MAG Rifle: Coilgun capable of accelerating metal to supersonic speeds.
Passive: Aerodynamic Stability: Two fins mounted on the shoulder blades of the Sentinel Mk6 Battlesuit provide Aerodynamic balance when fighting, meaning it's harder and sometimes even impossible to knock James down.
Ability 1: Plasma Explosive Charge: Explodes after some time. When it explodes it releases a expanding sphere of superheated plasma. Particularly useful for blowing up doors.
Ability 2: Smoke Grenade: Just a regular smoke grenade. Because the Sentinel Battlesuit has normal as well as night vision James can still see through the smoke, so it could be useful for escaping or distractions.
Ultimate: Mag Storm. James can overcharge his MAG Rifle, enabling it to shoot a hail of hypersonic bullets at enemies before having to reload.
BASIC
Full Name: James Maleski
Nickname: Jaeger
Age:
Biological: 25
Chronological: 49
Nationality: German
Current Location: Prague
Occupation: Mercenary
PHYSICAL
Height: 6'6"
Hair: Blond
Eyes: Grey
Style: James usually wears his Sentinel Mk6 Battlesuit, a suit of armor that operates more like a second skin than a suit of armor. It contains rebreather systems meaning the wearer is protected from smoke, and also camera systems that allow the wearer to see in the dark, as well as 270 degrees of vision. The suit contains most of his weapons, like the Mk3 Sting Blades, as well as several types of grenades. Underneath, as well as in situations where armor is not required James usually wears casual clothes like a t-shirt and jeans.
PSYCHOLOGICAL
Strengths: Intelligent, Observant, Protective of those he cares for,
Weaknesses: Cynical, Loner, disregard for life,
Overall:
James is a cynical person that does what seems to be a good idea. His cynicism makes him distrust others, and he has problems working together, making him a lone wolf. He likes being alone, and is happy with who he is. James is not afraid to kill others to achieve his goals. He can be extremely brutal when people betray him or if he is in danger. Even though he is not afraid to kill when he needs to, James is irritated by deaths that he thinks are unnecessary. He can also be upset when people he cares about are in danger. James is also very intelligent, and often makes plans. He usually takes time to assess the situation before engaging in combat.
BACKSTORY
Past: James was born into a relatively poor family, and had two older brothers. He was born in a small village near the German-Dutch border, and was able to go to school due to the government. At young age is became clear he was very intelligent. And he would usually score the highest grades in both elementary and high school. When James was a kid he always tried to be nice to others, and always tried to help or care for other people. When the Omnic Crisis began, the town where James lived was relatively safe. Because it was so close to the border, the town was protected by both the German and Dutch territory. While the Crisis was going on James was studying in the field of Nanobiology at an university in the Netherlands. In the final years of the Omnic Crisis, when James was 23, he joined up with a private organization called the Sentinel Program. The aim of this organisation was to protect various villages and cities in the area where he lived. The way they did this was by having a large amount of soldiers, also called 'Sentinels', and keeping them in suspended animation, which James invented with nanobiology. When the soldiers were needed they were woken up and sent on a mission. When they came back they would be put back in stasis. A month before the ending of the Omnic Crisis, James was sent to one last mission before being but back in stasis. After the Crisis ended, the organization stopped existing since it was no longer needed and the three governments funding it. The wake-up call never came. James and the rest of the Sentinels stayed in stasis, until James' pod broke, at which point he escaped.
Present:
After he awoke from 24 years of suspended animation, James had changed. He was no longer the guy that cared about other people or wanted to help others. The war and 24 years of prolonged suspended animation had transformed him into a tough, unfeeling, cynical person. When trying to save someone from an armed robbery he found that killing another human (which he only accidentally did once during the Sentinel Program) no longer brought feelings of guilt and shame, but he felt nothing. Since the Omnic Crisis ended, James was looking for a purpose. He eventually became a mercenary, because he felt betrayed by the governments and the Sentinel Program since they left him in stasis for so long. He would work for anyone if they pay.
ABILITIES
ROLE: Offensive
Melee: Sting Blades: two Retractable blades on the left arm of his suit that James can use to stab people.
Ranged: MAG Rifle: Coilgun capable of accelerating metal to supersonic speeds.
Passive: Aerodynamic Stability: Two fins mounted on the shoulder blades of the Sentinel Mk6 Battlesuit provide Aerodynamic balance when fighting, meaning it's harder and sometimes even impossible to knock James down.
Ability 1: Plasma Explosive Charge: Explodes after some time. When it explodes it releases a expanding sphere of superheated plasma. Particularly useful for blowing up doors.
Ability 2: Smoke Grenade: Just a regular smoke grenade. Because the Sentinel Battlesuit has normal as well as night vision James can still see through the smoke, so it could be useful for escaping or distractions.
Ultimate: Mag Storm. James can overcharge his MAG Rifle, enabling it to shoot a hail of hypersonic bullets at enemies before having to reload.